The WoW Challenges Podcast keeps the World of Warcraft Community up to date with news and information covering all Challenges: Iron, Blood Thirsty, Pacifist, Tin, Green and Teams! The podcast records live on Saturday nights at 7pm Eastern at Twitch.tv/WoWChallenges. Questions can be directed to us at firstname.lastname@example.org.
This week we’re joined by Akari, a co-host from Azeroth Coast to Coast. He tells us about his Iron experiences dating back all the way to Cataclysm! We discuss the new mob damage/health nerf that was just put in place as well a request for questions for our WoW Challenges Q&A show scheduled for the end of August. Stone and Leeta talk about their week’s in WoW; we all cover the State of the Challenges and read listener questions & puns!
Congratulations to Veysana on becoming our second Blood Thirsty Champion in Legion! Veysana has been playing WoW since Burning Crusade. Her first character was a Hunter and she fell in the love with the class, so it was only natural for her to choose Hunter for her Blood Thirsty.
It took Veysana 993 days (15 days in-game) to reach max level. Her leveling path started off with Azuremyst and Bloodmyst Isles and then shifted to Eastern Kingdoms. This character was born during Warlords, which was before zone scaling came into existence, so she hopped from zone to zone across Eastern Kingdoms and Outlands as mob levels changed. Veysana skipped the cold biting winds of Northrend and opted to head to Pandaria since the zone scaling changes were now implemented, making stops in Jade Forest, Valley of the Four Winds, and Kun-Lai Summit. Shadowmoon Valley was her zone of choice in Draenor and for the Broken Isles, she headed to Stormheim.
When asked about any advice she would give to others attempting the challenge, Veysana said, “Firstly, play what you know in regards to the class you select as well as the areas you pick to level in. Secondly, be patient. Blood Thirsty is a grind and you can easily get bored and try to take on mobs you shouldn’t or lose your focus and not pay attention to your environment. Lastly, if you are new to WoW Challenges, expect to die. That is how I learned. I tried to never make the same mistake twice.”
Once again, congratulations to Veysana on reaching 110 and becoming our second Legion Blood Thirsty Champion.
Froggeh, better known as the illustrious Elbi, the man that carries Stone through raids, mythic+ dungeons and PUBG squad wins joins us this week to tell us a little bit about himself and his experience with the challenges. We talk about how hard the patch has hit and how scaling has affected us as well a request for questions for our WoW Challenges Q&A show scheduled for the end of August. Stone and Leeta talk about their week’s in WoW; we all cover the State of the Challenges and read listener questions & puns!
With the recent announcement that the Battle for Azeroth pre-patch will drop on Tuesday, July 17th 2018, we need to let you know about some possible / probable downtime for the wowchallenges site and some things you can do to get your challenger ready.
Downtime While many people get entry into BFA through Beta or, most recently, the 8.0 PTR, the data that most websites use, including ours, is the API, which does NOT have Beta or PTR access of any kind. This means that we won’t know about any changes to the API until they are actually live.
Overall, we are expecting some form of downtime or reduction of functionality on the 17th while we review the API changes and adjust our own code accordingly. It’s our goal to make the downtime as short as possible, but you never know what the future holds. During this period, the site will be “online”, however, you will be unable to update or add characters to any of the challenge lists.
Pre-Patch Preparation We highly recommend you log onto all of your challenge characters BEFORE the pre-patch drops and remove all of your gear in case any of the items are converted to uncommon or higher. Red flags due to gear restrictions are not going to be reversed once we are live with 8.0. Typically items that could be flagged are seasonal gear or Darkmoon Faire items, however, everything has the potential to be changed: again, we are not reversing flags due to gear. Better to strip off all your gear and log out at a major town’s inn (not capital).
Even characters that are allowed to wear uncommon (green) gear should probably remove their gear in case some of their gear gets changed to rare (blue).
Servers Back Online As with most patch days, we recommend you log in on a non-challenge character to test the waters. While Blizzard has lately been REALLY GOOD at keeping servers stable on major patch or release days, they cannot control things like DDOS attacks. Odd things like getting DC’d on zeppelins MID-FLIGHT or in the middle of combat will likely result in your death when you log back in. These deaths cannot be reversed, so proceed with caution.
We recommend taking a good 1-2 days off from your challengers, just in case. This is a great time to log back in on a scout and test the waters. Or, you know, you could log in with a normal character and enjoy the 8.0 goodness, too!
What’s Changed in 8.0? Many, MANY things have changed:
Stat Squish 2.0: All mob, NPC and player numbers have been squished (like back in Warlords).
First Aid is gone: The First Aid secondary profession has been removed. You can purchase your bandages on the auction house. The Tailoring profession is not allowed currently.
War Mode: You have the option to enable PvP and gain an extra 10% bonus experience while you quest in the world. This is allowed. It is up to you as to whether the benefit outweighs the risk. Deaths due to PvP are still deaths.
The loremaster himself, Remedyz joins us from PwnCast! Rem tells us all about how he squirrels and what his plans are for his challenge toons (hopefully not dying). We discuss the Patch 8.0 changes, BlizzCon Ticket rename date change and plans for our upcoming 3-year anniversary show. Stone and Leeta talk about their week’s in WoW; we all cover the State of the Challenges and read listener questions & puns!
… And because we’re disorganzied, we talk about the new WoW Challenges community that will be created once 8.0 hits and DitchCon’s drink ticket wave.
This week we are joined by the very cool and chill twitch streamer Per0tin! He tells us all about his experiences in WoW and even a tip that we had NEVER heard before! Stone returns to cover the news, which is NOT MUCH. We are waiting with bated breath for the 8.0 pre-patch to drop! Stone and Leeta talk about their week’s in WoW; we all cover the State of the Challenges and read listener questions & puns!
Per0tin’s Advice The first piece of advice I would give, and it is something I always say is the biggest killer of any challenger (outside of a DC/lag spike or phase) is unfamiliarity. Always stick to what you know, even if it is a zone that everyone tells you is too dangerous. You’re far better off going to zones and doing quests that you know the mechanics, mob patterns, respawns etc in a quote “dangerous” zone, than you are doing a safer zone that you do not know. So firstly, stick to what you know.
Secondly when people ask me what class they should start a challenger on for their first attempt I usually lean toward either a hunter or a paladin, so you can’t really go wrong with either of those.
Lastly would be to take regular breaks, don’t feel bad about skipping quests, and when you die try not to get too disheartened and jump back on the horse sooner rather than later.
Oh and have fun!
Per0tin’s Tips & Tricks Helpful tips or tricks. Do the four starting zones each time to get the best white gear possible from quests, even if it takes you past 20. I’m often still finishing up the final zone at 22 but you still get ample experience.
Another would be to use the chauffer mount (on classes where you’re not in tank spec) until 60. Not being able to be dismounted could be a life saver, so forgo the extra speed for safety.
Be aware of when the vendor item sets are available and try and purchase those as soon as you can. Also periodically check the AH for shoulders and a cloak upgrade.
Set your hearthstone in the questing hubs inn that you’re working from and use it often to get out of caves etc. No need to take unnecessary risks in running out of caves.
Some slightly less obvious ones are: Use macros to your advantage, often times especially when you are in trouble it is easy to get flustered, so if you have an oh-crap macro that could save you in a bind.
Keep your head on a swivel at all times. If you are questing in a zone and you know you need to kill a named mob who would be risky solo and you see another player heading that way act quickly and get a sneaky tag in. The same is true of the other way around, careful with players rounding mobs up near you, it’s best to steer clear and not take any risks.
Sell items on a vendor mount if you have one to avoid accidently equiping a green or better item at a non-stationary vendor.
And my last tip would be to use critters to your advantage. Honestly, critters. My current Iron Mage is level 35 and arcane spec and I build up his arcane charges on critters before pulling quest mobs. You can do the same to generate rage and combo points for example. Use everything you have at your disposal to gain an advantage.