I’m not entirely 100% sure. I suspect there is something wonky happening with the data being made available from the Blizzard API as I don’t ever physically
remove characters from the DB unless I see they are no longer participating in the challenge (like boosted characters).
In all the reported cases I’ve seen, the character re-appeared within a few hours. If you see this issue, please wait a day or so… if the character does not
re-appear on the list, please contact our Mods.
Yes. The Wowironman guild located on Wyrmrest Accord – US (Alliance) can be considered the original, oldest and pretty much official Iron Man guild.
In order to join, you can do a /who wowironman and ask a member for an invite. For Non-Iron characters, guild repairs and the guild bank have been
disabled to stay within the spirit of the rules. You are welcome to join, however, besides the fantastic guild members, you won’t get the
typical perks you’d normally get from a regular guild.
There are other guilds out there on EU and US-Oceanic servers… for a full list, please see the Guilds section.
First, you must be completely logged out of the character in order to force a DB update on Blizzard’s side, otherwise we won’t be able to pull your current data.
If you’ve done this, typically a Blizzard DB update is almost instantaneous, however, there can be slight delays depending on Blizzard’s usage / system latency /
amount of Doom 2 being played on realm servers. This can as little as five minutes or in some very rare extreme cases TWO WEEKS.
We should be able to pick up your current data fairly quickly, however, if it’s been longer than 24 hours since you last logged out (and hit the Update
button for your character), please drop us a line (twitter or the forums) and we’ll check it out.
Unfortunately in these cases there is pretty much nothing we can do as we have to wait until the data is made available to the public Blizzard API.
Guilds are allowed now because Blizzard removed the XP Bonus guild perk. Being a part of a guild gives you only two significant advantages now:
Hearthstone is now 15 minutes and Riding speed is increased by 10%. While these do give you an advantage over a non-guilded challenger, the
social benefits FAR OUTWEIGH being on your own.
Please note that you are not allowed to use the Guild Repair option as this is giving you gold you wouldn’t normally have access to on a
solo character. The guild is supposed to be social only.
You can absolutely re-use the name of a Challenger. For characters that were deleted and re-rolled using the exact same name we’ve seen a bit of a lag for data
being updated / refreshed on the API side of things. You will be able to look up your character on the Armory and it looks fine, however, the API data we access
seems to use a different data-set.
Don’t worry. All you need is some patience. It seems like at the most it should take a day for the data to update, however, in some extremely rare cases
it’s taken longer. If you’ve noticed your character not updating after a few days, please contact our Mods.
Yes and no. Once you reach the Level Cap, log out and Update your character on the site. We’ll take a snapshot of the character at the current level cap and add you to the Challenge Victors page / list.
You can do pretty much anything you want with your character at this point, however, most folks treat it as a trophy or
keep it to level once the level cap increases. Once the level cap increases your character is going to be subject to the rules again since it’s no longer
at max level and will get flagged appropriately. Please note that your character will remain on the Challenge Victors page even if you get flagged afterwards
since you DID complete the challenge.
Yes. Bandages made from Tailoring (previously First Aid) are okay to use. While you can’t learn a profession (except you wonderful Pacifists!) you can purchase bandages from the
Auction Hosue. The anti-venom should not count as a healing or mana potion, so should not flag you. Mind you, we have not tested this yet as the anti-venom only
works when level 25 or lower.
Exception: Tin Man Challengers are allowed to use any potion.
We are accepting Allied Races for the Iron Challenge as well as the variants, however, these characters will be placed in a separate list. These characters
start at Level 20. While this isn’t a HUGE advantage as the Death Knight or Demon Hunter, it’s still a bit of a jump. We may bring these races into the main
lists at a later date. Currently Allied Races are included in the main list for Iron Teams only as the ‘lock in’ is at Level 20.
For Allied Challengers (except Blood Thirsty and Green challengers), you must UNEQUIP all of your green starting gear.
If you leave this gear on, you will be red-flagged.