Janglur’s Optimal Iron Man Roadmap
for Levels 1-60
(Unofficially Endorsed by Ster)
Begin in the Night Elf starter
zone (of course – SM).
Do the quests until you get to the
one where you have to go to the stupid barrow and kill 20 mobs.
Go to Elwynn Forest and do
The Collector can be done with
a hunter if you kite the caster and walk around the building to stay out of
line of sight, but is not recommended for most classes.
Do the initial Westfall quests
until you get to “Two-Shoed” Lou and get the first flight path.
Go to Ironforge, get the quest,
and take the flight to Loch Modan and the downed pilot.
Do the gnoll ear and Algaz
Station quests through Sharpsneer, as they are much easier to complete at low
levels, but don’t turn them in until you return to LM.
Fly back to Kharanos and do the
Dun Morogh quests.
Make sure you don’t aggro
multiple Frostmane Seers. They do leash
reasonably well if you need to run.
Go to Azuremyst Isle and do the
I usually skip Bristlelimb Village. It’s not worth the headache.
Go to Bloodmyst Isle, where
there are a million quests. Do the ones
I’m not a fan of the demon
AVOID THE CRYO-CORE. It’s the worst. The outdoor mobs are ranged and usually in
pairs, and the indoors is 10x worse.
Next up is Darkshore. Increasingly cherry-pick the quests you like.
The Shatterspear Mystics are
dangerous, and I avoid all nearby boss quests.
Fly to Astranaar, where there
are a couple of quests with no mob fighting.
There are also a few good
quests in Forest Song after you take the free ride there.
Return to Westfall. I do the quests up until Agent Kearnan
because I don’t like ones that require an elite to pound on you.
Go to Redridge and do the
quests through Yowler and the ettin.
Don’t go to Alther’s Mill or
Render’s Valley unless you want to roll a new iron.
Next is Duskwood, one of my
Keep an eye out for Dark Riders
near Beggar’s Haunt and Manor Mistmantle.
Watch out for stealth worgen in
the Rotting Orchard.
Don’t look in the buildings at
OK, it sounds like the zone is
dangerous, but there are really good groupings of quests and you can level
quickly with a little caution.
I don’t do anything that
involves going into the heart of the RH cemetary.
I like to do a few early
Hemingwary quests in Northern STV, but only a few. The rest of the zone is super-grindy with
stealth mobs sprinkled throughout. And
all the cats hit hard.
By now I’m usually in my 30’s,
and only then do I go to Loch Modan.
Save all six Explorer’s League
docs to turn in when you’re level 59.
I don’t go after the robot in
the cave. I hate caves in general.
After LM, I head steadily
north, cherry-picking as I go.
I like the quests in south and east
Wetlands, but hate the northwest. The mobs
are too tightly packed with a few named NPCs to boot.
I’m not a big fan of Dun Modr
Keep going north to Arathi
Skip the kobolds with the
motes. It’s the timber worg tales of the
I don’t like to go into
Stromgarde, even though I do sometimes.
Northfold Manor actually isn’t
difficult as long as you remain on the perimeter, finding and eliminating the
stealth mobs one by one.
Next stop: the Hinterlands.
Old Cliff Jumper is
bad-ass. He’s yellow. Leave him be.
Don’t go into Skulk Rock. The Direglob sits on top of you so you can’t
move and dissolves you.
Onward to Western Plaguelands.
I mostly avoid Andorhal, which
is a death trap for irons, but there are some easy quests at Chillwind Camp,
where you just have to kill a few bears and pick up some feathers.
By this point you should over
40 and ready for my next favorite zone: Dustwallow Marsh.
I do almost every quest here
except for the murloc heads and the Deserters.
The turtles are OP, but slow.
While you’re getting the clues
at the Shady Rest Inn, pop over to Fort Triumph for some easy cheese. Avoid the quillboars and the burning dwarf
building, in which you will die instantly if you don’t know what you’re doing
(which I didn’t).
Then go to Thousand Needles and
cherry-pick some more.
Do the same in Tanaris.
I don’t do the quest that
ejects you 50 feet in the air if for no other reason than principle.
Next is Faralas, a very
under-rated zone, IMO. It has some good
quests and the mobs are generally well spaced.
I especially like the quest
chain in Oneiros.
Don’t do the quest where you
tag the hippogriffs and an orc hunter appears out of nowhere and smacks you in
the back of the head. It’s bad for your
heart and your iron’s health.
By this point you should be in
the upper 40’s and ready for my next favorite zone: the Badlands.
Goat punching! The Warden’s Pawns! The Deathwing chain!
The turret quest is easy and
safe if you just slowly keep turning in the same direction a little ways, stop,
I stop in Searing Gorge for
just a few quests and to visit Lunk, my favorite NPC in the game.
Stay far, far away from Gravius
Grimesilt. He is bad news.
Head back to Kalimdor and go to
I do every quest in Felwood
except the ones with satyrs, who all hit really, really hard.
Only now do I go to
Winterspring. It’s a great zone and the
XP for the quests is phenomenal, which is perfect for getting through the 50’s.
I don’t do the quests in
Winterfall Village because the mobs are grouped.
I’m told the named mobs are
near impossible to do with a melee toon, but I can do all of them with a hunter
EXCEPT Mezzir the Howler.
By the time I’m done with WS, I have usually
been pretty close to 60, and that was before the XP nerfs.
I could generally get the rest
of the way there via Swamp of Sorrows.
I do only the first few easy
quests in the Blasted Lands, which mostly sucks.
As soon as you hit 59, turn in
the League of Explorer’s docs and do the balloon quest in Cathedral Square,
which will take you more than 1/3 through the worst level.